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Thread: Lottery Defence 9.3 v4.271 (2016) Hidden Units (New)

  1. #1
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    Lottery Defence 9.3 v4.271 (2016) Hidden Units (New)

    My other threads:
    Unit Base Stats
    Upgrade Revision chances

    LittleBunny's Hidden Units Guide Lottery Defence Hidden Units

    Single page printable excel spreadsheet: SLD 9.3 Hidden Units.
    The sheet is updated with the latest units and changes!
    *Download and print directly from MS Excel to fit into single page.

    ThinkLiveLife's guide: Comprehensive Hidden Combinations - by Race (New).

    Related useful posts/threads mainly for Old Lottery Defense 8.0 (v3.0) and below:
    Unit DPS (v6.2) by psycodiver.
    Hidden Combinations (Old) by ODevil.
    Bank system optimization by Oldspice.
    Lottery Defense MEGA GUIDE (Old) by madawc.
    Very Easy to Inferno Mob Stats per wave by madawc.
    All 49 Hidden Unit Combinations (Updated 2016) by 991woot119.
    Comprehensive Hidden Combinations - By Race (Old) by Boats.
    List of every known fusion possibility + Megaguide (Old) by Coast.
    Why gas lottery is awesone or "dont let them pay you in minerals ... you fool" by RunnerFive.


    Source: http://recanuse.tistory.com/15




    Lottery Defence 9.3 (2016)
    SLD Version: 4.271

    (Level, rank, upgrade value) x number of the units required

    Color codes of unit rating:

    Normal
    Magic
    Rare
    Epic
    Unique
    Hell
    Hidden
    Legend

    Specific conditions required for some of the combinations are provided in the footnotes, please check them!





    Swarm Host
    (SS+) Lurker x 2


    Queen
    Swarm Host x 2
    Ravasaur


    Brood Lord
    Queen x 2
    Kraith



    Drone1 x 3
    Hydralisk (burrowed) x 2
    Roach (burrowed)


    Spore Cannon2
    (SSS+) Sunken Colony3 x 12


    Vile Roach
    Roach x 3
    Dark Stalker x 2



    Omegalisk
    Hybrid Reaver x 2
    Kerrigan x 3



    Torrasque
    (X+,90%+) Omegalisk
    Vile Roach x 2


    Xelnaga Kerrigan
    (SXD,300%+) K5 Kerrigan
    (SXD,300%+) Torrasque
    (X+,150%+) Raven x 2






    Tauren Space Marine
    (SS+) Warmonger x 2


    Gabriel Tosh

    Spectre x 2
    Hammer Security x 3



    Dominion Marauder

    Tauren Marine x 2
    Hammer Security x 3



    Tauren Toilet

    Tauren Marine x 2
    Annihilator



    Murloc Marine

    Death Head x 3
    Ravasaur (burrowed) x 2



    Stetmann

    Murloc Marine
    Tauren Toilet



    Swann

    Dominion Marauder x 2
    Automatic Turret4 x 5



    Tychus Findlay

    (X+) Swann
    (X+) Stetmann







    Widow Mine
    Spider Mine5 x 12


    Warhound
    (SS+) Spartan Goliath x 2


    Laser Drill
    Siege Breaker x 3
    A.R.E.S. x 2



    Garbage
    Dark Zealot x 2
    Diamond Back x 3



    Nuke Silo
    Tauren Toilet
    Garbage x 2
    Crimson Archon



    Arch Fighter6
    (SSS+) Arch Angel x 4


    Pirate Capital Ship
    Arch Fighter x 2
    (X+,90%+) Hyperion



    Raven
    Widow Mine x 2
    Warhound x 3
    Garbage



    Hercules Bomber
    (X+) Raven
    (X+) Science Vessel



    (Available on patch 4.405)
    Terra-Tron
    (SXD,300%+) Gorgon Cruiser
    (SXD,300%+) Pirate Capital Ship
    (XD+) Swann x 2






    Crimson Archon
    Dark Archon x 4


    Lasarra
    Crimson Archon
    Stone Zealot x 3



    Dark Templar
    (SS+) Dark High Templar
    (SS+) Dark Zealot



    Sentinel/Centurion7
    (SS+) Dark Templar x 2


    Blood Hunter
    Centurion x 2
    Purifier Adept x 2



    Ascendant
    Sentinel x 2
    Stone Zealot x 2



    Karax
    Ascendant x 2
    (X+) Hybrid Dominator



    Alarak
    Blood Hunter x 2
    (X+) Hybrid Dominator



    Talandar
    (X+,90%+) Karax
    (X+,90%+) Alarak






    Energizer
    (SS+) Dark Sentry x 2


    Annihilator
    Dark Immortal x 4


    Warp Prism
    Energizer
    Annihilator



    Mothership Core
    Warp Prism
    Void Ray



    Tempest
    Havoc x 2
    Dark Immortal x 3



    Purifier Mothership
    Wrathwalker x 2
    Mothership Core



    Tal'darim Tempest
    Tempest x 2
    Crimson Archon x 2



    Tal'darim Mothership
    (X+,90%+) Purifier Mothership
    (X+) Tal'darim Tempest



    Mohandar
    (X+) Purifier Colossus
    Void Ray x 4



    Spear of Adun
    (SXD,300%+) Selendis
    (SXD,300%+) Tal'darim Mothership
    (X+,150%+) Karax x 2






    Hybrid Nemesis8
    (X+,90%+) Brood Lord
    (X+) Tassadar x 2


    Sarah Kerrigan9
    (X+,90%+) Nova
    (X+,90%+) K5 Kerrigan


    Hybrid Benemoth10
    (X+,90%+) Alarak
    (X+,90%+) Warfield x 2






    Hybridlope11
    (Lvl. 7) Artosilope
    (Lvl. 7) Tastelope




    Notes:
    1. Turn "Merge OFF" to bring all 3 units into the merge station and burrow them, then turn "Merge ON" and move another unit over until the combination takes effect.
      (OR burrow the 2 hydras 1 roach one by one so they don't accidentally merge into a Ravasaur)
    2. Alignment of Mini Sunken Colonies on the merge station:
      □■■□
      ■■■■
      ■■■■
      □■■□
    3. The building morphed by Drones.
    4. Ability of the hidden Terran Mech unit Raven.
    5. Ability of the common unit Vulture. 3 spider mines can be burrowed/deployed at a time by single unit.
    6. Turn "Merge OFF" and move the pre-ranked units on merge station - the combination works immediately.
    7. The Centurion/Sentinel combination comes out at random. (Both units share the same ingredients).
    8. Mixed race hybrid: Protoss bio upgrade 50% + Zerg upgrade 50%.
    9. Mixed race hybrid: Terran bio upgrade 50% + Zerg upgrade 50%.
      Laser Drill is no longer required for the combination.
    10. Mixed race hybrid: Protoss bio upgrade 50% + Terran Bio upgrade 50%.
    11. The level of each unit must be exactly 7.

    **Any hidden units not listed above such as Dark Immortal, Colossus, Void Ray, Selendis, K5 Kerrigan, Kraith, Science Vessel, Commando Raynor, Warfield etc. either keep their current rating as Hidden/Legend or are changed to Epic/Unique. They are now shown in-game at the bottom of the screen as common combinations.

    **SXD rank is available in-game despite it is not shown in the list of possible ranks and provides 50% enchanted damage + 25% attack speed.


    Edits:
    1. Fixed typo of Garbage being wrongly written Carbage.
    2. Fixed Havoc being Rare instead of Magic, for often being mistaken with Dark Sentry.
    3. Fixed combination for Nuke Silo - it uses Tauren Toilet instead of Tauren Space Marine.
    4. Updated name of Fenix to Talandar (protoss bio unit made of Karax + Alarak).
    5. Updated name of Ascended Kerrigan to Xelnaga Kerrigan.
    6. Updated name of Bomber to Hercules Bomber.
    7. Added Tychus.
    8. Added Mohandar.
    9. Added Terra-Tron legend terran mech unit, will be added in future patch.
    10. Fixed Drone's combination being x 3 Drones instead of x 4.
    11. Updated Hybrid Nemesis being Protoss Bio/Zerg mixed race and Hybrid Benemoth being Terran Bio/Protoss Bio mixed race.
    Last edited by Dreamfield; 11-18-2016 at 12:14 PM.

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    Unique Runes
    Not implemented yet.
    HanWinneR said he will be adding this feature later. Here's the info anyway.


    Unique rune is automatically acquired if certain conditions are met in the game. It can be mounted with an existing rune.

    You can only have one unique rune per game, and the rune effect applies before the start of the first round, so if you want to change the rune effect, you must change it before the first round begins.

    There are a total of 7 types.

    Name How to obtain Effect when worn
    The Rune of Easy Rank XD rank obtained twice in a row on rank reset Triples the chance to get X rank on rank reset
    The Rune of Donation Acquire Special Sharing Level 7 or higher (based on given donation) Gives +100 ~ 300 SP (not XP) each round for the current game (resets on new game)
    The Rune of Mini-Helper Acquire 500 kills by the Helper in Solo mode Gives 2 Helpers at game start
    The Rune of Over-Upgrade Upgrade a unit to 550% enchanted damage Increase upgrade chances by +5
    The Rune of Gas Bank Get 18 gas 4 times in a row from Jackpot Gas Lottery (2 minerals) Add +1 ~ 5 gas every round
    The Rune of Double Cards Get Unique tier units from 3 consecutive Golden Cards Gives Golden Card unit(s) x 2
    The Rune of Horseman Win 1st Place in a Horse race 5 times in a row 2nd place in a Horse race gives the same reward as 1st Place
    All runes except Rune of Donation and Rune of Mini-Helper require significant time or luck to get.



    Features by horse racing unit
    Another a bit useless info about the horse races, but I noticed it was missing in the MEGA GUIDE by madawc.


    Unit Feature
    Zergling At first it's slow, but it gets faster.
    Reaper It is fast at first, but gradually slows down.
    Phoenix It has stable speed from beginning to end.
    Hellion Completely irregular.



    Golden Raptor
    Only available in Solo mode.

    An event neutral monster that is spawned with a certain probability after round 10, after the summoning of units for the given round is completed.

    It is very small and fast, and has a strengthened shield (+10 armor). The amount of the armor is (5 X current round, maximum of 500).

    It will automatically disappear after 30 secs of being summoned and does not apply to life and kill counts.

    If you kill a Golden Raptor, the unit made the kill gains 5% increased attack damage (can be nested/stacked) and you receive additional one of 4 bonuses:
    1 ~ 3 minerals 4 ~ 12 gas 15 ~ 30 experience 100 lotto shrine energy
    Also, with a 1% chance for 400% jackpot of the bonuses above.

    The probability of appearance of Golden Raptor is (round / 4) %.
    If the current round is 24, the probability is 6%.
    If the user is a Special Sharing benefit user, the probability of this appearance increases 1.5 times.

    Some users say they are getting randomized bonuses such as 400 xp or 200 shrine energy or 100 max energy (shrine energy increased from 1200 to 1300) etc. If you have any observations on your own, share below.
    Last edited by Dreamfield; 11-18-2016 at 09:14 AM.

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  4. #3
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    영작 감사합니다.
    thank you for translating.

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    Good job! but...


    Why not a little smaller font and less bright colors?For me it is difficult to read.
    So much space (scroll and scroll).

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    I ♥ this already.

    I would love to know what the Game Modes are and a more In-Depth understanding of why I should chose each one?

    anyone able to help me there?

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    Quote Originally Posted by Akivar View Post
    I ♥ this already.

    I would love to know what the Game Modes are and a more In-Depth understanding of why I should chose each one?

    anyone able to help me there?
    Generally, Classic is easier than Eternal, and Eternal is quicker. Pick Classic if you have time to spare, pick Eternal if you don't have as much time or want a challenge.

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    Quote Originally Posted by 991woot119 View Post
    Generally, Classic is easier than Eternal, and Eternal is quicker. Pick Classic if you have time to spare, pick Eternal if you don't have as much time or want a challenge.
    Pick Eternal DT/RS mode if you really don't have as much time or want a challenge!

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    Dreamfield, thanks a lot for doing this! Very informative and probably the only post of such informability regarding lottery defense.

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    thx for this

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    Quote Originally Posted by 991woot119 View Post
    Generally, Classic is easier than Eternal, and Eternal is quicker. Pick Classic if you have time to spare, pick Eternal if you don't have as much time or want a challenge.


    I mean in the Drop Down Option, E.G. Team-Battle, the Korean Text, and the Standard Game Mode Option.

    I have played all these options and I do not see a difference.

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