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Junior Member
It is. If you put 160+ Rounds, the Tool will automaticaly add Break Shield. Its just 400 SP and there is no need to not add.
Damage of Units are added with 360+ average %. I could add for this a option to select the average out of a field if wanted.
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Originally Posted by
Texos
It is. If you put 160+ Rounds, the Tool will automaticaly add Break Shield. Its just 400 SP and there is no need to not add.
You forgot something

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Junior Member
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It's what I quoted, Break Shield doesn't get added.
For EP it buys it in Raw Text but not image.
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Junior Member
Oh, your right, but there is just a display error in images.. Should be fixed now.
It will not be added in the Listview because in its current state its long enough and I guess all player will add it by hand.
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Junior Member
Specialty Calculator changed to Ingame-Version 16
- 04.05.2020
-- GP-System included for Points >24 (Input all your GP)
-- Awakening-System included
-- Enchant-System included
-- Powerbank + Gem included
-- Multi Target included / can be switched off
-- New Ex-System. Max Ex: 17
Info:
- Adding Skills per button is just for seeing the costs overall, it does not affect the calculation. One day I also will implement all utility skills so you can directly see how much you have left on sp to invest.
What is missed?
- Reduce Shield/Hp (Maybe it will be implemented one day, in the other hand it is not rly important)
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Member
I haven't used a calc for my games yet but im definitely interested in this, my curiosity is.. Rune +10/15 for this calc or any other calc never includes +5 Upgrades as one of its options... is there a reason for it? just a weird oversight all the creators share? lol
all in all, 9/10 layout/simplicity, 10/10 convenience, amazing work :D
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Post Thanks / Like - 1 Likes, 0 Dislikes
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Junior Member
Thanks :)
The +5 is not listed because you can just add to the average unit% your own number. For +5 maybe add +60 or 70? :)