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Thread: [Tool] Specialty Calculator

  1. #11
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    It is. If you put 160+ Rounds, the Tool will automaticaly add Break Shield. Its just 400 SP and there is no need to not add.

    Damage of Units are added with 360+ average %. I could add for this a option to select the average out of a field if wanted.

  2. #12
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    Quote Originally Posted by Texos View Post
    It is. If you put 160+ Rounds, the Tool will automaticaly add Break Shield. Its just 400 SP and there is no need to not add.
    You forgot something




  3. #13
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    What is it FVZ? ;)

  4. #14
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    It's what I quoted, Break Shield doesn't get added.

    For EP it buys it in Raw Text but not image.

  5. #15
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    Oh, your right, but there is just a display error in images.. Should be fixed now.

    It will not be added in the Listview because in its current state its long enough and I guess all player will add it by hand.

  6. #16
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    Specialty Calculator changed to Ingame-Version 16

    - 04.05.2020
    -- GP-System included for Points >24 (Input all your GP)
    -- Awakening-System included
    -- Enchant-System included
    -- Powerbank + Gem included
    -- Multi Target included / can be switched off
    -- New Ex-System. Max Ex: 17

    Info:
    - Adding Skills per button is just for seeing the costs overall, it does not affect the calculation. One day I also will implement all utility skills so you can directly see how much you have left on sp to invest.

    What is missed?
    - Reduce Shield/Hp (Maybe it will be implemented one day, in the other hand it is not rly important)

  7. #17
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    I haven't used a calc for my games yet but im definitely interested in this, my curiosity is.. Rune +10/15 for this calc or any other calc never includes +5 Upgrades as one of its options... is there a reason for it? just a weird oversight all the creators share? lol

    all in all, 9/10 layout/simplicity, 10/10 convenience, amazing work :D

  8. Likes Texos liked this post
  9. #18
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    Thanks :)

    The +5 is not listed because you can just add to the average unit% your own number. For +5 maybe add +60 or 70? :)

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